ExpulsionSnooper

Results 14 comments of ExpulsionSnooper

> Press the set to draft button right next to the OP message (or ctrl+f the word draft). Thanks > Implement it as a wizard curse as well (that as...

I decided to go all in and make getting hit with a projectile fired by another player trigger a battle. This doesn't have any sort of visual feedback for it...

Was going to fix the above issues, but for whatever reason all melee combat stopped reversing damage, so expect (even more) delays.

I've been rather busy, but I double checked and things seemed to be fixed. I assume this problem arose when I started working on #33111 ,most likely due to git...

My hope for how I'd work is that combat would be normal if there's no player inside of it, so mob interactions should hopefully be covered by the end of...

Alright, I seriously need some help. I'm currently trying to implement this for kicking and biting, but for whatever reason, I am completely unable to apply damage do the kicker/biter....

@Hinaichigo I've tried what you said above, everything looked like how it should (src is the defender, M is the attacker, damage is fine, rps_percentage, etc), but then I noticed...

When looking at the beginning of the proc, src should probably be /mob/living/carbon/human, and M should be mob/living/carbon/human/ (full thing says mob/living/carbon/human/M as mob if that matters)