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Details
Fixed Issues
$ https://github.com/Expensify/App/issues/20471 PROPOSAL: https://github.com/Expensify/App/issues/20471
Tests
- [x] Verify that no errors appear in the JS console
Offline tests
QA Steps
- [x] Verify that no errors appear in the JS console
PR Author Checklist
- [x] I linked the correct issue in the
### Fixed Issues
section above - [x] I wrote clear testing steps that cover the changes made in this PR
- [x] I added steps for local testing in the
Tests
section - [x] I added steps for the expected offline behavior in the
Offline steps
section - [x] I added steps for Staging and/or Production testing in the
QA steps
section - [x] I added steps to cover failure scenarios (i.e. verify an input displays the correct error message if the entered data is not correct)
- [x] I turned off my network connection and tested it while offline to ensure it matches the expected behavior (i.e. verify the default avatar icon is displayed if app is offline)
- [x] I tested this PR with a High Traffic account against the staging or production API to ensure there are no regressions (e.g. long loading states that impact usability).
- [x] I added steps for local testing in the
- [x] I included screenshots or videos for tests on all platforms
- [x] I ran the tests on all platforms & verified they passed on:
- [x] Android: Native
- [x] Android: mWeb Chrome
- [x] iOS: Native
- [x] iOS: mWeb Safari
- [x] MacOS: Chrome / Safari
- [x] MacOS: Desktop
- [x] I verified there are no console errors (if there's a console error not related to the PR, report it or open an issue for it to be fixed)
- [x] I followed proper code patterns (see Reviewing the code)
- [x] I verified that any callback methods that were added or modified are named for what the method does and never what callback they handle (i.e.
toggleReport
and notonIconClick
) - [x] I verified that the left part of a conditional rendering a React component is a boolean and NOT a string, e.g.
myBool && <MyComponent />
. - [x] I verified that comments were added to code that is not self explanatory
- [x] I verified that any new or modified comments were clear, correct English, and explained "why" the code was doing something instead of only explaining "what" the code was doing.
- [x] I verified any copy / text shown in the product is localized by adding it to
src/languages/*
files and using the translation method- [x] If any non-english text was added/modified, I verified the translation was requested/reviewed in #expensify-open-source and it was approved by an internal Expensify engineer. Link to Slack message:
- [x] I verified all numbers, amounts, dates and phone numbers shown in the product are using the localization methods
- [x] I verified any copy / text that was added to the app is grammatically correct in English. It adheres to proper capitalization guidelines (note: only the first word of header/labels should be capitalized), and is approved by marketing by adding the
Waiting for Copy
label for a copy review on the original GH to get the correct copy. - [x] I verified proper file naming conventions were followed for any new files or renamed files. All non-platform specific files are named after what they export and are not named "index.js". All platform-specific files are named for the platform the code supports as outlined in the README.
- [x] I verified the JSDocs style guidelines (in
STYLE.md
) were followed
- [x] I verified that any callback methods that were added or modified are named for what the method does and never what callback they handle (i.e.
- [x] If a new code pattern is added I verified it was agreed to be used by multiple Expensify engineers
- [x] I followed the guidelines as stated in the Review Guidelines
- [x] I tested other components that can be impacted by my changes (i.e. if the PR modifies a shared library or component like
Avatar
, I verified the components usingAvatar
are working as expected) - [x] I verified all code is DRY (the PR doesn't include any logic written more than once, with the exception of tests)
- [x] I verified any variables that can be defined as constants (ie. in CONST.js or at the top of the file that uses the constant) are defined as such
- [x] I verified that if a function's arguments changed that all usages have also been updated correctly
- [x] If a new component is created I verified that:
- [x] A similar component doesn't exist in the codebase
- [x] All props are defined accurately and each prop has a
/** comment above it */
- [x] The file is named correctly
- [x] The component has a clear name that is non-ambiguous and the purpose of the component can be inferred from the name alone
- [x] The only data being stored in the state is data necessary for rendering and nothing else
- [x] If we are not using the full Onyx data that we loaded, I've added the proper selector in order to ensure the component only re-renders when the data it is using changes
- [x] Any internal methods bound to
this
are necessary to be bound (i.e. avoidthis.submit = this.submit.bind(this);
ifthis.submit
is never passed to a component event handler likeonClick
)
- [x] Any internal methods bound to
- [x] All JSX used for rendering exists in the render method
- [x] The component has the minimum amount of code necessary for its purpose, and it is broken down into smaller components in order to separate concerns and functions
- [x] If any new file was added I verified that:
- [x] The file has a description of what it does and/or why is needed at the top of the file if the code is not self explanatory
- [x] If a new CSS style is added I verified that:
- [x] A similar style doesn't already exist
- [x] The style can't be created with an existing StyleUtils function (i.e.
StyleUtils.getBackgroundAndBorderStyle(themeColors.componentBG)
)
- [x] If the PR modifies code that runs when editing or sending messages, I tested and verified there is no unexpected behavior for all supported markdown - URLs, single line code, code blocks, quotes, headings, bold, strikethrough, and italic.
- [x] If the PR modifies a generic component, I tested and verified that those changes do not break usages of that component in the rest of the App (i.e. if a shared library or component like
Avatar
is modified, I verified thatAvatar
is working as expected in all cases) - [x] If the PR modifies a component related to any of the existing Storybook stories, I tested and verified all stories for that component are still working as expected.
- [x] If the PR modifies a component or page that can be accessed by a direct deeplink, I verified that the code functions as expected when the deeplink is used - from a logged in and logged out account.
- [x] If a new page is added, I verified it's using the
ScrollView
component to make it scrollable when more elements are added to the page. - [x] If the
main
branch was merged into this PR after a review, I tested again and verified the outcome was still expected according to theTest
steps. - [x] I have checked off every checkbox in the PR author checklist, including those that don't apply to this PR.
Screenshots/Videos
Android: Native
Android: mWeb Chrome
iOS: Native
https://github.com/Expensify/App/assets/39538890/1a183542-05b4-4ee4-bc00-40119eb8061f
iOS: mWeb Safari
https://github.com/Expensify/App/assets/39538890/9134498d-1fc9-4bd1-b92e-209156e79b78
MacOS: Chrome / Safari
https://github.com/Expensify/App/assets/39538890/5c7813bb-1a79-48a5-85d8-eb49a7378b0f
MacOS: Desktop
https://github.com/Expensify/App/assets/39538890/9863d37b-aa53-4aa2-93c8-953ed71b85a0
@akinwale @francoisl One of you needs to copy/paste the Reviewer Checklist from here into a new comment on this PR and complete it. If you have the K2 extension, you can simply click: [this button]
:test_tube::test_tube: Use the links below to test this adhoc build on Android, iOS, Desktop, and Web. Happy testing! :test_tube::test_tube:
Android :robot: | iOS :apple: |
---|---|
❌ FAILED ❌ | https://ad-hoc-expensify-cash.s3.amazonaws.com/ios/30829/index.html |
The QR code can't be generated, because the android build failed | |
Desktop :computer: | Web :spider_web: |
❌ FAILED ❌ | ❌ FAILED ❌ |
The QR code can't be generated, because the Desktop build failed | The QR code can't be generated, because the web build failed |
:eyes: View the workflow run that generated this build :eyes:
@francoisl I do not have strong feelings—if we have established patterns elsewhere for this type of thing let's use them!
I get the following error when I try to upload a video attachment to test with. The error doesn't happen on the main branch, however. Any ideas?
Uncaught TypeError: expensify_common_lib_str__WEBPACK_IMPORTED_MODULE_3__.default.isVideo is not a function
at AttachmentView (index.js:93:20)
at renderWithHooks (react-dom.development.js:16175:18)
at mountIndeterminateComponent (react-dom.development.js:20908:13)
at beginWork (react-dom.development.js:22411:16)
at HTMLUnknownElement.callCallback (react-dom.development.js:4161:14)
at Object.invokeGuardedCallbackDev (react-dom.development.js:4210:16)
at invokeGuardedCallback (react-dom.development.js:4274:31)
at beginWork$1 (react-dom.development.js:27400:7)
at performUnitOfWork (react-dom.development.js:26508:12)
at workLoopSync (react-dom.development.js:26417:5)
Getting the same expensify_common_lib_str__WEBPACK_IMPORTED_MODULE_3__.default.isVideo is not a function
error with a crash when I try to expand an existing video that's playing.
https://github.com/Expensify/App/assets/2229301/fed781bb-f95c-4cca-9515-be847cf6fc68
Hey, sorry for being offline I had a sick leave from Wednesday to Friday and I wasn't able to get to the computer. I've fixedt these all things you've mentioned.
@kowczarz Did you get a chance to look into this? https://github.com/Expensify/App/pull/30829#issuecomment-1919352731
@akinwale yes, it should be fixed in https://github.com/Expensify/App/pull/30829/commits/0fb774da9121831725bbe3ddfb69de09e9703769
BTW we are aware of that the PR breaks no-new-js-files, but we decided to skip it and solve it as a followup
:test_tube::test_tube: Use the links below to test this adhoc build on Android, iOS, Desktop, and Web. Happy testing! :test_tube::test_tube:
Android :robot: | iOS :apple: |
---|---|
https://ad-hoc-expensify-cash.s3.amazonaws.com/android/30829/index.html | https://ad-hoc-expensify-cash.s3.amazonaws.com/ios/30829/index.html |
Desktop :computer: | Web :spider_web: |
https://ad-hoc-expensify-cash.s3.amazonaws.com/desktop/30829/NewExpensify.dmg | https://30829.pr-testing.expensify.com |
:eyes: View the workflow run that generated this build :eyes:
It's getting pretty good on web and desktop!
I tested Android on my physical device with the ad-hoc build, 3 things:
- the app crashes if you try to change the position of the video with the progress bar
- when you select a video to upload, the preview screen doesn't show the video player
- (minor) when the video finishes and you play the ▶️ button again, it doesn't restart playing the video from the start; which it does on web/desktop.
I'm still unable to run the Android build on my dev environment so I couldn't get logs of the crash unfortunately.
https://github.com/Expensify/App/assets/2229301/ea0f2629-2bc4-49b1-9152-f8d5d3a1d0fd
Going to test iOS next.
Also getting the crash on iOS, this time with the cause of the error since I can run it locally. The stacktrace starts from the call to progressBarInteraction(event);
in the Gesture.Pan().onBegin()
event handler, if that helps.
ERROR ReanimatedError: [Reanimated] Tried to synchronously call a non-worklet function on the UI thread.
See `https://docs.swmansion.com/react-native-reanimated/docs/guides/troubleshooting#tried-to-synchronously-call-a-non-worklet-function-on-the-ui-thread` for more details., js engine: reanimated
https://github.com/Expensify/App/assets/2229301/7b8fc134-79fc-41d9-a07f-922e388cfe92
Also, the thumbnails don't seem to load on iOS.
@akinwale bump
@francoisl fixed ✅
:test_tube::test_tube: Use the links below to test this adhoc build on Android, iOS, Desktop, and Web. Happy testing! :test_tube::test_tube:
Android :robot: | iOS :apple: |
---|---|
https://ad-hoc-expensify-cash.s3.amazonaws.com/android/30829/index.html | https://ad-hoc-expensify-cash.s3.amazonaws.com/ios/30829/index.html |
Desktop :computer: | Web :spider_web: |
https://ad-hoc-expensify-cash.s3.amazonaws.com/desktop/30829/NewExpensify.dmg | https://30829.pr-testing.expensify.com |
:eyes: View the workflow run that generated this build :eyes:
@akinwale bump
Thanks for the bump. I'll take another look tomorrow.
@kowczarz Looking great! Some notes and changes.
- On mobile platforms (native and mweb), we can hide the volume control and set the player volume to max (not enitrely sure how
expo-av
handles this or if it's all automatic). The expectation here is that users can adjust the volume using their device's hardware volume buttons. This is observable on a number of popular mobile video players such as YouTube, Netflix, Prime Video, Twitch and others as well. - On iOS native and mWeb, when I switch to fullscreen and then exit fullscreen mode while playing, the video pauses.
- It makes sense to have a loading indicator when the video is loading which happens upon displaying the attachment view. As can be seen in the video I included here, after clicking on the video, the duration sits on 00:00/00:00 for a noticeable while before the video starts playing.
https://github.com/Expensify/App/assets/4160319/f5555a86-8f02-4b47-b8b6-5fa5585f5fa0
Probably not in scope for this PR, but nice-to-haves
- Inline playback in the chat report on mobile.
- Auto-switch to fullscreen when the device is rotated to the landscape orientation.
- Picture-in-picture (PIP) mode.
On mobile platforms (native and mweb), we can hide the volume control and set the player volume to max (not enitrely sure how expo-av handles this or if it's all automatic). The expectation here is that users can adjust the volume using their device's hardware volume buttons. This is observable on a number of popular mobile video players such as YouTube, Netflix, Prime Video, Twitch and others as well.
On mobile platforms it has only mute/unmute toggle feature, but the volume level is controlled by the system.
Inline playback in the chat report on mobile.
It was discussed here and there was decision not to do it.
Auto-switch to fullscreen when the device is rotated to the landscape orientation.
Good point, we can consider implementing it in the Video Player V2.
Picture-in-picture (PIP) mode
This is planned in Video Player V2.
@akinwale I've addressed all your notes, feel free to recheck it.
I'm seeing this warning when I try to play a video on native. Everything else looks good.
@francoisl Oh, I missed the issue with not loading attachment preview on android. That's pretty weird, because it should work in the way it's implemented right now. I will contact with expo maintainers about it.
While preparing a repro of the issue with not loading attachment preview on android I spotted that it's a bug caused by react-native-image-picker
, with expo-image-picker
everything works fine. It seems RN-image-picker saves the video in a place of the memory the expo-av
can not read and it's the root the problem. I will try to figure out a quick fix tomorrow, but I suppose the expo-image-picker is the way to go.
@akinwale the prop types warning is fixed
:test_tube::test_tube: Use the links below to test this adhoc build on Android, iOS, Desktop, and Web. Happy testing! :test_tube::test_tube:
Android :robot: | iOS :apple: |
---|---|
https://ad-hoc-expensify-cash.s3.amazonaws.com/android/30829/index.html | https://ad-hoc-expensify-cash.s3.amazonaws.com/ios/30829/index.html |
Desktop :computer: | Web :spider_web: |
❌ FAILED ❌ | https://30829.pr-testing.expensify.com |
The QR code can't be generated, because the Desktop build failed |
:eyes: View the workflow run that generated this build :eyes:
:test_tube::test_tube: Use the links below to test this adhoc build on Android, iOS, Desktop, and Web. Happy testing! :test_tube::test_tube:
Android :robot: | iOS :apple: |
---|---|
https://ad-hoc-expensify-cash.s3.amazonaws.com/android/30829/index.html | https://ad-hoc-expensify-cash.s3.amazonaws.com/ios/30829/index.html |
Desktop :computer: | Web :spider_web: |
https://ad-hoc-expensify-cash.s3.amazonaws.com/desktop/30829/NewExpensify.dmg | https://30829.pr-testing.expensify.com |
:eyes: View the workflow run that generated this build :eyes:
I will be OOO for the following week, but @Skalakid will take care of this task again.
@Skalakid When I switch to fullscreen mode and then exit fullscreen on iOS Safari mWeb while playing, the video pauses. This was fixed for iOS native which I have just tested, but it's still happening on mWeb.
https://github.com/Expensify/App/assets/4160319/dff0f1b5-b8c5-44af-8721-5f112d7133ee
@Skalakid I am also seeing a weird issue on Android Chrome. The first time I switch to fullscreen, it only shows a black screen and then automatically exits fullscreen mode and restarts the video. Subsequently, fullscreen switching works fine.
https://github.com/Expensify/App/assets/4160319/deabecf2-39a2-4f13-8001-54052cad800d
:test_tube::test_tube: Use the links below to test this adhoc build on Android, iOS, Desktop, and Web. Happy testing! :test_tube::test_tube:
Android :robot: | iOS :apple: |
---|---|
https://ad-hoc-expensify-cash.s3.amazonaws.com/android/30829/index.html | https://ad-hoc-expensify-cash.s3.amazonaws.com/ios/30829/index.html |
Desktop :computer: | Web :spider_web: |
https://ad-hoc-expensify-cash.s3.amazonaws.com/desktop/30829/NewExpensify.dmg | https://30829.pr-testing.expensify.com |
:eyes: View the workflow run that generated this build :eyes: