Over time, delays begin to occur
I tried sending messages about 3600 times per second. Then, there is no problem at the beginning. However, after a few tens of seconds, the iOS app will start to slow down. What is the cause of this? I'm guessing it's either a problem with the timeout value setting or an excessive memory consumption. Does anyone have any idea how to solve this problem?
Try enclosing your code in an auto release pool.
Devin On Dec 19, 2020, 8:37 PM -0800, pekochun [email protected], wrote:
I tried sending messages about 3600 times per second. Then, there is no problem at the beginning. However, after a few tens of seconds, the iOS app will start to slow down. What is the cause of this? I'm guessing it's either a problem with the timeout value setting or an excessive memory consumption. Does anyone have any idea how to solve this problem? — You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub, or unsubscribe.