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InteractingDoor event with KeycardThrow

Open IRacle1 opened this issue 2 years ago • 8 comments

~~The only problem is that the interaction with the collision occurs several times, and the event is also invoked several times (an average of 3 times), but I do not think that this is a big problem~~ fixed

IRacle1 avatar Jul 07 '22 07:07 IRacle1

I can look for make it not trigger multiple time

louis1706 avatar Jul 07 '22 15:07 louis1706

I can imagine the "trigger multiple times" would be a problem for plugins such as discord game logging plugins, which would send a log multiple times.

Thundermaker300 avatar Jul 07 '22 16:07 Thundermaker300

I can imagine the "trigger multiple times" would be a problem for plugins such as discord game logging plugins, which would send a log multiple times.

I already know how fixed it ^^ do not worry

louis1706 avatar Jul 07 '22 16:07 louis1706

While it does fire only once when the interaction is allowed, it still fires multiple times when it is not.

LczArmory Door: image

Checkpoint: image

BuildBoy12 avatar Jul 25 '22 22:07 BuildBoy12

my problem in logic😅, I'll fix it tomorrow

IRacle1 avatar Jul 25 '22 22:07 IRacle1

While it does fire only once when the interaction is allowed, it still fires multiple times when it is not.

LczArmory Door: image

Checkpoint: image

Is not in base game already like that i don't see the problem with this ? It's pretty normal i thinks

louis1706 avatar Jul 26 '22 08:07 louis1706

It's still a duplicate event, lots of reasons why it's bad

IRacle1 avatar Jul 26 '22 08:07 IRacle1

It's still a duplicate event, lots of reasons why it's bad

I will try something later for see if it's do not break something

louis1706 avatar Jul 26 '22 08:07 louis1706