EXILED
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InteractingDoor event with KeycardThrow
~~The only problem is that the interaction with the collision occurs several times, and the event is also invoked several times (an average of 3 times), but I do not think that this is a big problem~~ fixed
I can look for make it not trigger multiple time
I can imagine the "trigger multiple times" would be a problem for plugins such as discord game logging plugins, which would send a log multiple times.
I can imagine the "trigger multiple times" would be a problem for plugins such as discord game logging plugins, which would send a log multiple times.
I already know how fixed it ^^ do not worry
While it does fire only once when the interaction is allowed, it still fires multiple times when it is not.
LczArmory Door:
Checkpoint:
my problem in logic😅, I'll fix it tomorrow
While it does fire only once when the interaction is allowed, it still fires multiple times when it is not.
LczArmory Door:
Checkpoint:
Is not in base game already like that i don't see the problem with this ? It's pretty normal i thinks
It's still a duplicate event, lots of reasons why it's bad
It's still a duplicate event, lots of reasons why it's bad
I will try something later for see if it's do not break something