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[Breaking change] Scp914::Start(Player)
I don't think the basegame method even uses the ref hub parameter..
I don't think the basegame method even uses the ref hub parameter..
If it's don't use it i should get an error :) and i don't have any error and you can see Server.Host.ReferenceHub was used before so i don't know why you say that
I don't think the basegame method even uses the ref hub parameter..
If it's don't use it i should get an error :) and i don't have any error and you can see Server.Host.ReferenceHub was used before so i don't know why you say that
Not that it doesn't have it as a parameter, but that ServerInteract()
literally does not use it anywhere. I think the reason it passed host automatically was because changing the parameter doesn't affect anything.
I don't think the basegame method even uses the ref hub parameter..
If it's don't use it i should get an error :) and i don't have any error and you can see Server.Host.ReferenceHub was used before so i don't know why you say that
Not that it doesn't have it as a parameter, but that
ServerInteract()
literally does not use it anywhere. I think the reason it passed host automatically was because changing the parameter doesn't affect anything.
It does for the Event (and possible log of server)