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[Breaking change] Scp914::Start(Player)

Open louis1706 opened this issue 2 years ago • 4 comments

louis1706 avatar Jun 01 '22 19:06 louis1706

I don't think the basegame method even uses the ref hub parameter..

rayzerbrain avatar Jun 02 '22 03:06 rayzerbrain

I don't think the basegame method even uses the ref hub parameter..

If it's don't use it i should get an error :) and i don't have any error and you can see Server.Host.ReferenceHub was used before so i don't know why you say that

louis1706 avatar Jun 02 '22 05:06 louis1706

I don't think the basegame method even uses the ref hub parameter..

If it's don't use it i should get an error :) and i don't have any error and you can see Server.Host.ReferenceHub was used before so i don't know why you say that

Not that it doesn't have it as a parameter, but that ServerInteract() literally does not use it anywhere. I think the reason it passed host automatically was because changing the parameter doesn't affect anything.

rayzerbrain avatar Jun 02 '22 13:06 rayzerbrain

I don't think the basegame method even uses the ref hub parameter..

If it's don't use it i should get an error :) and i don't have any error and you can see Server.Host.ReferenceHub was used before so i don't know why you say that

Not that it doesn't have it as a parameter, but that ServerInteract() literally does not use it anywhere. I think the reason it passed host automatically was because changing the parameter doesn't affect anything.

It does for the Event (and possible log of server)

louis1706 avatar Jun 02 '22 13:06 louis1706