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ZoneType for Exiled 6

Open louis1706 opened this issue 2 years ago • 5 comments

louis1706 avatar May 17 '22 20:05 louis1706

Whe have two option this or Removed flags Do not merged it now please i want to talk more about this in devtalk

louis1706 avatar May 17 '22 20:05 louis1706

Note: This is a breaking change and will force EXILED to 6.0

joker-119 avatar May 18 '22 14:05 joker-119

Maybe for consistency across the other exiled flags, you should start it at 0 rather than 1. Also, is pocket really inside the facility?

steven4547466 avatar May 18 '22 17:05 steven4547466

Maybe for consistency across the other exiled flags, you should start it at 0 rather than 1. Also, is pocket really inside the facility?

I considered yes because nuke kill all people in facility with pocket if i remind good (I have retry if nuke kill you when you are in pocket and it's yes) so i consider it's in the faciltity

louis1706 avatar May 18 '22 18:05 louis1706

Maybe for consistency across the other exiled flags, you should start it at 0 rather than 1. Also, is pocket really inside the facility?

And no flags should start at 1 because 2^0 = 1 2^1 = 2 Ect

louis1706 avatar May 18 '22 18:05 louis1706