EvoSC
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TM2020: TA - multilap. Client freezes for a small bit after gaining local record.
Describe the bug Client freezes for a small bit after gaining local record.
Expected behavior local-record message in chat-window and no freeze.
To Reproduce
- server in Timeattack-mode.
- play multilap map.
- same milliseconds after compliting a lap and gaining a record client will freeze.
Screenshots/Logs Logs fine without any warnings etc.
EvoSC (please complete the following information):
- EvoSC-Version: 0.99.7
- actual serverversion and clientversion (23.02.2021)
When using git (please complete the following information):
- Current-Commit: 756ae5c9ace25fec57d89c4cfaa1f87f611d79e5
Question: Is there a way to debug it myself? (Maybe verbose logs?)
Otherwise my first idea will be, disabling all modules except local_records and test again?
Any other hints?
Greetings
You can use -v or -vv to get verbose output. But I don't think that will help it this case. I'll look into it.
server is fine. only clients are affected.
Seems only ppl under 100fps are affected. So it seems a maniascript thing.
i will check it.