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TM2020: TA - multilap. Client freezes for a small bit after gaining local record.

Open renefreund opened this issue 3 years ago • 2 comments

Describe the bug Client freezes for a small bit after gaining local record.

Expected behavior local-record message in chat-window and no freeze.

To Reproduce

  1. server in Timeattack-mode.
  2. play multilap map.
  3. same milliseconds after compliting a lap and gaining a record client will freeze.

Screenshots/Logs Logs fine without any warnings etc.

EvoSC (please complete the following information):

  • EvoSC-Version: 0.99.7
  • actual serverversion and clientversion (23.02.2021)

When using git (please complete the following information):

  • Current-Commit: 756ae5c9ace25fec57d89c4cfaa1f87f611d79e5

Question: Is there a way to debug it myself? (Maybe verbose logs?)

Otherwise my first idea will be, disabling all modules except local_records and test again?

Any other hints?

Greetings

renefreund avatar Feb 23 '21 20:02 renefreund

You can use -v or -vv to get verbose output. But I don't think that will help it this case. I'll look into it.

araszka avatar Feb 24 '21 17:02 araszka

server is fine. only clients are affected.

Seems only ppl under 100fps are affected. So it seems a maniascript thing.

i will check it.

renefreund avatar Mar 01 '21 03:03 renefreund