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Could we get a rundown of what tools and such are required in order to compile these into a PS3UPDAT.pup file?

Open VaasKahnGrim opened this issue 4 years ago • 2 comments

I just now stumbled across this repo after doing some digging, managed to get my console running 4.86 of rebug lite. But I also have a install of rpcs3 on my other PC and I was thinking I'd play around with the new rebug lite for 4.86 and see what all I could change with it.

I figured it would be kinda fun and to see how things work.

Only thing is I've never used cygwin before so when it comes to setting things up with that I can easily get it installed but I would have no clue as to if I need any additional libraries or tools other than Visual Studios 2019 or what ever else I could possibly need.

I think adding a "How to compile" section to the readme.md would be very useful for alot of people

VaasKahnGrim avatar Sep 29 '20 16:09 VaasKahnGrim

Sure, i will add a "How to compile" section in a few days

Evilnat avatar Oct 04 '20 20:10 Evilnat

sweat, thanks man. Much appreciated

VaasKahnGrim avatar Oct 04 '20 22:10 VaasKahnGrim