EvilSupahFly

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OK - After some initial testing, a Flatpak learning curve and some issues with Python package versioning, I think I have something workable based on Amulet 0.10.34 ---- Edit: Scratch...

I now have a working Flatpak version of Amulet built from Amulet v0.10.34, and I'm looking for testing feedback. https://github.com/EvilSupahFly/Amulet-Flatpak

I've removed PyGame, PreCommit, wheel and Cython, and once I have a working install of Python 3.9 and 3.10, I'll try building the FlatPak again. Also building from 0.10.35 now.

After some trial-and-error, I've realized that the issue might be with the Flatpak sandboxed system itself. It uses Python 3.11, so I made a venv for the same version, and...

I finally have a working-in-debug-mode Flatpak version of the editor! As I type this, the non-debug version is being built. I figured out the problem after reading through the docs...

It finally works! It was a hell of a ride, but the flatpak actually works, so you can close this issue if you want.

I'm not sure if GitHub can automatically generate the flatpak but I'll check around and let you know.

The workflow runs, but fails. Looks like it will take some tweaking as it seems Git's builder is much less forgiving than when building local. Edit: Tweaking workflow YML seems...

As of the release of Amulet 0.10.36, the Flatpak version of Amulet runs the same as the "Pure Python" version, and aside from the flickering interface, the Flatpak runs pretty...

Just out of curiosity... Where does this stand?