Brandon Fulljames
Brandon Fulljames
Somewhat related: https://github.com/Evertras/bubble-table/issues/6
There's not a 'nice' way to do what you're doing that I can think of, but this should be solvable by adding a styling func to StyledCell rather than a...
Added a cell style func in the PR linked above. Even if this doesn't fix your issue, this will be a helpful thing to have generally, so no work wasted....
Released with v0.18.0
I got a little fixated on the styling problem, but for updating table data at runtime: https://github.com/Evertras/bubble-table/tree/main/examples/updates The short version is that you can't edit underlying cell data, you must...
Okay. Now I'm seeing the problem. What you're starting to do here is breaking Bubble Tea's idea of one way data flow, because now we're trying to check a 'parent'...
All right, I may have channeled some caffeine and just done this: #210 Specifically, take a look at this: https://github.com/Evertras/bubble-table/pull/210/files#diff-9436cd23ad7124d93a374133eb636290312a248e0e74649bd641ecaff6e2432f Basically the pokemon example now tracks a favorite element which...
Sorry to hear that! I'm going to merge this for now as I think it's useful regardless, obviously take your time and hope everything works out.
If it works for you in your setup, that's what's important! Glad you found something that fits, and likewise thanks for the engagement; even if you don't use the things...
When are you calling `Update` generally? There's no inherent timer in Bubble Tea unless you've added one, so it will only be called on any events coming in such as...