LethalLib
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My personal modding tools for Lethal Company
My mod's configs allow players to remove items from the store and I want this setting to be synced across all clients. For this to work, the removal of the...
If `Item.minValue` is greater than `Item.maxValue` in `System.Random.Next`, it will throw. This breaks some things in the game, like `Terminal.PostProcess` when scanning for items, and the item is scrap and...
This is just a heads up because I was looking at your code for handling enemy logs in the terminal, you have to set the TerminalNode's buyItemIndex, buyRerouteToMoon, and shipUnlockableID...