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Player 1 controller disables during boost attack scenes in story fights

Open junglechief87 opened this issue 2 years ago • 2 comments

This isn't a super big issue as the controller immediately reconnects, sometimes you need to pause the game and wait a second though. But a lot of the pre-canned boost strike attacks cause steam to drop the P1 controller briefly before reconnect. Here is an example: https://www.youtube.com/watch?v=JNBl6fYWkwU&t=328s

You will see it happen at 3:07 in this video. This is very consistent for all these scenes.

junglechief87 avatar Jan 13 '23 17:01 junglechief87

Hm... now that's weird. I don't think we've experienced anything like this in our playthrough (except for disconnects caused by an empty battery.)

Does this only happen with the Switch controller? And (if you can reliably reproduce this) does it also happen without the mod and with the same controller setup?

If anyone else is experiencing this, I'd be grateful for any feedback.

EusthEnoptEron avatar Jan 13 '23 21:01 EusthEnoptEron

Well in a sense yes, to the first question, because I'm always using my Switch Pro Controller as P1. No to the second one because this controller is what I've used with this game since launch and this only ever happened with the multiplayer mod. We've had 4 players for our whole run and the other 3 use some variation of 360 controller. I was originally using an old USB hub for easy controller slots. I bought a new USB hub probably about 10% or less into this run as the old one was ancient and had other issues but both the old and new hubs experienced this issue.

junglechief87 avatar Jan 13 '23 22:01 junglechief87