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Support for different ground levels

Open Eusth opened this issue 8 years ago • 0 comments

The ground is currently defined as y=0, but this causes problems with games like セクロスフィア and mostly the "open world" of SBPR.

Also, the VR camera should be placed approx. where the game camera is placed.

Eusth avatar May 25 '16 17:05 Eusth