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mob/entity transformation system, character scaling

Open P1otrulla opened this issue 4 months ago • 1 comments

P1otrulla avatar Aug 08 '25 13:08 P1otrulla

After analyzing this issue, I conclude that for now I will add scaling only for players and mobs using player#getEyeLocation, changing to another entity is not, let's say, easy to do without packets/nms so that the player doesn't see what it is

P1otrulla avatar Aug 11 '25 11:08 P1otrulla