CombatStorage
Is your feature request related to a problem? Please describe. Players can take on fights forever, or can easly escape with pearls. Players can have 3 diamond sets in eq or half of eq of totems to make fights last long.
Describe the solution you'd like A system with CombatStorage where the players get to store a lot of things.
Describe alternatives you've considered Making limits for certain items everywhere with outside of the fight.
Additional context
After hitting a comand like /storage the User gets to pick what items to add/extract.
During the fight all over the limit items gets taken to users inventory.
Users can open menu when they are not in the fight.
Just a sketch on how it could work