spritemate
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KickAss binary save only saves 63 bytes per sprite
Hi, Thanks for the great tool. The Hex KickAss save has 64 bytes per sprite, but I have to manually add an additional byte at the end of each sprite in the binary format save as each sprite only has 63 bytes defined.
Hey Guy, thank you very much. I will look into it, but it may take quite long till I have the time to get back to the project again. Feel free to submit a PR if you can, that would speed up things a lot. :)