spine-runtimes
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[csharp] Update csproj to Framework 4.8 and fix missing files
- Updated the csproj to a supported version of .NET Framework as v4.0 is no longer supported and I didn't want to download it 😁
- Added missing files so the project could compile.
Hopefully that's all good. It seems like the core C# stuff is very coupled to Unity/MonoGame. I'm kind of hoping I can leverage this to use in Godot-Mono so I don't need to use custom compiled Godot Engine.