spine-runtimes
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Fixing compiling errors for Godot 4
Calling convention for ResourceFormatSaver::save() and Object::connect() have changed in the past days, this PR will allow Godot 4 to compile again.
Ah, sorry, I totally overlooked this. Thanks tho, my fix for Object::connect is wrong. I'll fix that up asap.
Cheers, this is now all fixed.