spine-editor
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Constrain different transform properties
Eg, scale to translation. http://esotericsoftware.com/forum/Constrains-Rotation-to-Translation-6839?p=33158#p33158
I just got into spine and one of the limitations I noticed is the ability to link or constrain different properties. For example I wanted to add some between bone which would be translated and rotated in the middle of other two bones.. For example win bones which would automaticaly be moved/rotated/.... at certain percentage of other (controll) bones transformations etc.... Please add this :)
a +1 on this feature here http://esotericsoftware.com/forum/Wire-Parameters-12184?p=54359#p54359
+1 here: http://esotericsoftware.com/forum/My-comments-after-3-months-of-using-Spine-17668
+1: https://esotericsoftware.com/forum/d/23957-scale-a-bone-base-on-position-values-transform-constraints
There is a discussion here about an idea of being able to constrain the slot color: https://esotericsoftware.com/forum/d/12729-attachment-color-constraint
Here is a mockup posted by lordVigore: https://esotericsoftware.com/forum/d/26144-channel-mapping-for-transform-constraint
+1