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Incompatibility with LeveledMobs [SOLVED]

Open Jordrvn opened this issue 10 months ago • 3 comments

Ive set the default drop chance in the confic to 100 but still, no heads drop from the mobs, no matter if i'm in creative mode or survival mode and no matter if the mobs are naturally spawned or from a spawn egg.

Are there any known incompatibilities?

Jordrvn avatar Feb 24 '25 15:02 Jordrvn

Make sure you've saved the config properly and do /hp reload either in the console or in-game, and that there are no warnings/errors in the console.

If that fails, use /hp debug verbose EntityDeathEvent killer=<Your IGN>, e.g. /hp debug verbose EntityDeathEvent killer=Thatsmusic99, then check the output whenever you kill an entity to see what the chance is set to. To disable the output, do /hp debug verbose off

Thatsmusic99 avatar Feb 24 '25 18:02 Thatsmusic99

/hp debug verbose EntityDeathEvent killer=<Your IGN> It says:

Event: EntityDeathEvent entity-type: CREEPER is-mythic-mob: false metadata: default amount: 1 spawn-cause: NATURAL random-chance: 39.255773834346684 not-wg-restricted: true fixed-chance: 100 killer: my Username

Still no Head Drop.

Jordrvn avatar Feb 25 '25 01:02 Jordrvn

Issue: Inompatibility between HeadsPlus and LeveledMobs Plugins

When using HeadsPlus and LeveledMobs together, you may encounter an issue where mob heads are not dropped as expected by the HeadsPlus plugin.

Cause of the Issue

This issue is caused by a setting in the LeveledMobs plugin’s settings: File: settings.yml Line: 156 Setting: mobs-multiply-head-drops: false

Solution

To resolve this issue, just set this setting to true.

Jordrvn avatar Feb 25 '25 18:02 Jordrvn