godot-color-palette
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Does the system accept alpha values?
Hi. It seems that I cannot store colors with alpha values != 255. I'm using a 3.x win version of Godot.
Yes that is the case, and I think it is correct. The GPL format does not seem to store alpha values - see source code from GIMP here: https://gitlab.gnome.org/GNOME/gimp/-/blob/gimp-2-10/app/core/gimppalette-load.c#L39