MInject
MInject copied to clipboard
Issue injecting into LegendsOfAria
I am trying to perform an injection on the Legends of Aria client but doing so via the attach method in your example returns false.
I am unsure how to proceed? The Process is valid as i am using it for sending hotkeys etc.
Can you confirm with me if the target process reference "Mono.dll" (You can check this with ProcessExplorer).
I might need to update this.
No its the new mono-jdhf-2.0.dll or something like that.
{System.Diagnostics.ProcessModule (mono-2.0-bdwgc.dll)}
Just changed the reference to mono.dll in the MonoProcess.cpp and in the Main.cs UI code behind and recompiled. Still returning false when injecting. Any ideas?
Add me on Discord if you can EquiFox#2335
I fixed some stuff and want to make sure it runs.
I added you :)
Thought I had it working by updating the code to use "mono-2.0-bdwgc.dll" instead of "mono.dll" but seems to crash the game 80% of injection attempts.
Any insight you can provide @JamesRoche @EquiFox ?
bump
Has anyone managed to fix this issue?