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ACE3 Basic Medical and Earplug Integration

Open morgoth0 opened this issue 7 years ago • 3 comments

Just basically a placeholder because it's apparently already being worked on. Requesting ACE3 Basic Medical and Earplug persistence through restart if the mod is loaded.

All other features of ACE3 work like a dream so do not explicitly need support within the mod itself, though infiSTAR needs some fixes regarding the scroll wheel on Advanced Throwing and deploying a Tactical Ladder.

Cheers, Grahame

morgoth0 avatar Aug 22 '17 23:08 morgoth0

This could be added, the only issue is that I know nothing about how ACE3 medical system works. We are open to supporting it, just need to know exactly what data needs persisted.

vbawol avatar Sep 04 '17 13:09 vbawol

I'll get the code to you asap since I realise that you are close to 1.0 release!

morgoth0 avatar Sep 04 '17 14:09 morgoth0

Would love to know what I have to do to get ACE3 in general working in Experimental. I modded ACE3 to remove the medical and advanced fatigue modules. Currently cant spawn into the server. keep seeing bis_fnc_exec type errors in RPT

KRDucky avatar Oct 11 '17 02:10 KRDucky