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Adonis creating a lot of noise for text scraping (Localization)

Open intykat opened this issue 1 year ago • 1 comments

Recently decided to localize our game, which uses Adonis. Issue is, Adonis uses a lot of UI, which has the AutoLocalize property set to true on it. This causes Roblox to capture that text, which creates a lot of noise for my translators. This happens with some of the Adonis UI, aswell as building tools and other UI related aspects. If there is any chance that we could either enable a feature to disable the property on all UI related to the admin, or to just have it disabled automatically. Thanks.

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I am putting this as a bug report because I do not believe this is intended behavior.

intykat avatar Jul 29 '22 17:07 intykat

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github-actions[bot] avatar Jul 29 '22 17:07 github-actions[bot]

All elements belonging to the following GUIs now have their AutoLocalize property set to false:

  • Unity theme — https://github.com/Epix-Incorporated/Adonis/commit/d2d930a17ff3a419cd82aaf607f25d4a44776254
  • Dex explorer — https://github.com/Epix-Incorporated/Adonis/commit/d29a6ad204aec6f3a63eaffdf5c2848feb5d8b23

(It may still be theoretically possible that script-generated GUI objects may still have AutoLocalize enabled; feel free to reopen this issue in the event of that happening.)

(Fixes will be applied on release v238.)

Expertcoderz avatar Sep 25 '22 18:09 Expertcoderz