Adonis
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Add fallback module to loader
This might cause some issues because the mainmodule includes parts and models
This might cause some issues because the mainmodule includes parts and models
I'm not sure how that would cause any issues Edit: Nevermind I get it now, I'll have to look into if that will be an issue
was it an issue lol
was it an issue lol
Doing this will cause all of the assets in the Dependencies folder to appear upon insertion into Workspace, which may not be desired behavior... not sure if that is something we should fix (also not sure how we would fix it if we wanted to) or if it should just be considered a nonissue
was it an issue lol
Doing this will cause all of the assets in the Dependencies folder to appear upon insertion into Workspace, which may not be desired behavior... not sure if that is something we should fix (also not sure how we would fix it if we wanted to) or if it should just be considered a nonissue
Yeah. I think it might be a non-issue similar to the thumbnail. It might be worth moving all models and parts to be off to the sides of the thumbnail so they are at least all together. Tbh tho, should be in SSS anyway.
Wish there was a way to choose where it gets inserted but unfortunately only option for that is plugins
Wish there was a way to choose where it gets inserted but unfortunately only option for that is plugins
But you can choose the scale of the items, and the positioning relative to the thumbnail. You can also specify where the loader and it's components inserted to when dragged from the toolbox. One half may be in workspace, the other half may be in SS, or all in SSS as it should be.
Can you fix the conflicts mr jorito
Can you fix the conflicts mr jorito
Sir this needs closing.
SO SORRY MA'AM
Can you fix the conflicts mr jorito
Sir this needs closing.
SO SORRY I MENT MA'AM
oops I didn't mean to close this but whatever
oops I didn't mean to close this but whatever
It was never going to work, anyway.