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Send To Unreal- Support Level Sequences

Open 1405100494 opened this issue 2 years ago • 3 comments

In the description paste in and edit the following:

  • Addon: send2unreal
  • Workflow: Set the scene in blender keep instance transform and animations to UE.Whether it is possible to achieve it such as this video?
  • Description: This work flow can Iterate over content quickly.A scene built in Blender can You can import to UE synchronously.

https://user-images.githubusercontent.com/72635400/161418587-99ea1425-44c1-403d-9c28-d165000540b9.mp4

1405100494 avatar Apr 03 '22 08:04 1405100494

It's hard to understand what you're asking, what does " Set the scene in blender keep instance transform and animations to UE" mean? The video is too hard to follow also.

DanMcLaughlin avatar Apr 03 '22 13:04 DanMcLaughlin

Sorry,my English is not very well.I mean if some object placed in blender,send to unreal can send to UE's map keep every object‘s location rotation and scale.Don't need to place again in UE.And if the object's animations can also send to sequence is well.

1405100494 avatar Apr 05 '22 11:04 1405100494

At some point we might tackle sequence workflows, but at the moment were just focused on smoothing out asset workflows for various asset types. But it would be nice to support both eventually

james-baber avatar Apr 05 '22 13:04 james-baber