Enyium
Enyium
Indeed, with the `renderer-skia-opengl` Cargo feature, it works correctly.
The preview involves Rust code starting something that runs in another thread. On `changed` and `released`, I call a `callback`. I don't think an out-property would currently suffice, as long...
This bug also happens under Windows.
> We could have also a rust consturctor function that creates a started timer. If it created a started `Timer`, I'd have to `stop()` it right away. Seems like a...
Your docs say: > `z` (*in float*): Allows to specify a different order to stack the items with its siblings. (default value: 0) ([source](https://releases.slint.dev/latest/docs/slint/src/language/builtins/elements#geometry)) If this property is resistent to...
The Slint language documentation should mention that `@tr()` currently doesn't work on Windows.
> Regarding pixel fraction rendering: We do _not_ currently round to the pixel grid. That is a semi-recurring criticism, in fact, to the extend that we've been asked multiple times...
The rendering smoothness can be improved *a bit* to look *more* like on the right side by specifiying `border-radius: 0;` on `Rectangle`. But only for FemtoVG and not for Skia....
So, of course, my Slint knowledge is steadily growing. Not all of these recipes are documented or readily obvious. - I understand now that I can use `max(1phx, border-width)`, where...
In WPF, there's the setting [`SnapsToDevicePixels`](https://learn.microsoft.com/en-us/dotnet/api/system.windows.uielement.snapstodevicepixels). Maybe, users could enable a Slint analog to this in an MCU low-DPI context to prevent blurriness. It could also be a setting on...