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[FeatureRequest] Size and Ancor points

Open LimitlessGreen opened this issue 3 years ago • 1 comments

  • [ ] Sometimes it would be nice to have the ability to move the anchor points away from the center. (For example, moving an object to the floor 0)
  • [ ] Size and scale are confusing. (First I thought, human models are only one meter tall, but then turned out the blender cube is 2 by 2 meters)
  • [ ] Other options then percentage scaling are appreciated

grafik

That's all for this request. Keep up your great work :)

LimitlessGreen avatar Jun 14 '21 16:06 LimitlessGreen

yeahh so I initially set out to mimic blender in this regard, as they do the same thing with their primitives. I was never 100% sure what their rationale was, but I assumed it had to do with giving circular thing that had a radius parameter, a radius of 1, but that does seem less consequential then being able to say that a shape, whatever it is, is SX=5, and intuitively read that as 5 m cube for example. image

right now, one has to do some mental math and know that if they type SX=5 that actually is a 10 meter cube on X.. Is this what you're referencing?

As far as having a field for size, this would be different than scale as you mentioned, blender handles this nicely with their dimensions fields, and I guess that is their solution for making it easy for people to type in specific sizes irrespective of scale values.

That does seem like a good one to have in the software, I use those fields in blender constantly.

EnviralDesign avatar Jun 24 '21 14:06 EnviralDesign