Enverex

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Recompiling now and will report back tomorrow.

Hi @00cpxxx, sorry, completely forgot about this. I'll actually set a reminder to try this when I'm home later.

No dice unfortunately. Same behavior. In game the controls all seem fine except that the triggers don't do anything (thus you can't accelerate or reverse). Going into the reconfiguration interface...

I wonder if that's because I've mapped the "Guide" button of the controller to a command in xboxdrv (I wasn't aware it no-longer exposed the button to the system when...

So the game supports both XInput and DInput (apparently its DInput support is sketchy). Is it possible to disable one when using the other? The game does specifically support XInput,...

Sorry for the delay, got sidetracked. Attached. [sonic-dinput+xinput.zip](https://github.com/00cpxxx/wine-xinput/files/653512/sonic-dinput.xinput.zip)

I'm almost certain that the game worked when using X360CE without seeing 2 devices, but X360CE uses a fake dinput8 DLL to disable dinput devices to make this work. I'll...

Sure. ``` [06:03:50] arcade@arcanite ~ $ cat $SYSPATH/hwmon/hwmon0/device/class 0x030000 [06:03:50] arcade@arcanite ~ $ cat $SYSPATH/hwmon/hwmon0/device/device 0x687f [06:03:50] arcade@arcanite ~ $ cat $SYSPATH/hwmon/hwmon0/device/vendor 0x1002 [06:03:50] arcade@arcanite ~ $ cat $SYSPATH/hwmon/hwmon0/device/revision 0xc3...

Probably exactly what you were expecting unfortunately... `03:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Vega 10 XL/XT [Radeon RX Vega 56/64] [1002:687f] (rev c3)`

I'm not sure anything of use is exposed to Linux to identify different brands to be honest. hwinfo says: ``` 07: PCI 300.0: 0300 VGA compatible controller (VGA) [Created at...