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This asset is a Marker-Less Augmented Reality Example using the actual environment as input instead of printed square markers and display 3d model in WebCamTexture in real-time.

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Hi! I am trying to adjust the source code so it works with multiple images but i am not having much success with the task. I have adjusted the buildpatternfromimage()...

Tried out this sample in a project that is using ARFoundation, and obviously it spectacularly failed (although in not an obvious way) Eventually found https://github.com/EnoxSoftware/ARFoundationWithOpenCVForUnityExample However, this only goes so...

Currently, the Markerless (and marker-based) samples only support the detection of a single tracked image, which while "nice" is not a practical solution as most developers using such a solution...

In the following line for the Markerless webcam sample https://github.com/EnoxSoftware/MarkerLessARExample/blob/1124537476ef9e219fe8041092823e70636864ad/Assets/MarkerLessARExample/WebCamTextureMarkerLessARExample/WebCamTextureMarkerLessARExample.cs#L155 The "patternImg.jpg" file does not exist in the project and thus is unable to be loaded and renders the sample...

Hello again (i'm working for a big project with OpenCV and MarklessAR so i have some issues), I need take the texture2D pattern name when i found it. Because i...

p.savetxt(outputImgPath ,des , fmt='%.2f') Python code saves image features and sample code. How does unityforopencv persist image features, including saving and reading? Do you give some suggestions and guidance?

Hello, I'm using the WebcamTextureMarklessARExample. When i run my WebGL scene through my Android device, i can't change my front camera to my back camera. There's some common issue? Some...

There's some way to change the confidence of the matches points? If i use a texture of a brand that it's a wine bottle label. If i focus a printed...

Hello! I need set a custom image marker texture but without a camera capture. (i.e: vuforia) It's possible make this? there's some way o example? Cheers.

Assets/MarkerLessARExample/MarkerLessAR/DebugHelpers.cs(66,28): error CS0117: OpenCVForUnity.Features2d' does not contain a definition for NOT_DRAW_SINGLE_POINTS' Not sure what the best solve is for this, but NOT_DRAW_SINGLE_POINTS resolves to 2, ([reference](https://enoxsoftware.github.io/OpenCVForUnity/doc/html/class_open_c_v_for_unity_1_1_features2d.html#a49e2dcbbf32d193f057248b12c3e2412)), so I've substituted that...