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Joystick/Controller Support

Open paked opened this issue 9 years ago • 4 comments

As a game engine I think it would be really cool for us to experiment with some other input mechanisms. One of the libraries I found which could do this for us is: https://github.com/simulatedsimian/joystick.

In terms of implementation, I imagine that we would add a "JoystickSystem" to the game, which would then fire messages when respective buttons were pressed.

paked avatar Apr 19 '16 04:04 paked

https://github.com/luxengine/ctrl looks pretty cool

otraore avatar Apr 24 '16 20:04 otraore

I have an xbox one controller now and I might give this a shot in the near future.

otraore avatar Sep 13 '16 01:09 otraore

I really like the steam controller design (not nessicarially the implementation). A bit different from 'just suport joystick', but rather thinking a bit more about 'control pane' + whatever you wanted to back it up; so you can have keyboard, gamepad and joystick all in use at the same time.

yarbelk avatar Aug 27 '18 07:08 yarbelk

I have a PS4 controller that I could test this with, and I also have a wireless XBox360 controller, but I don't have the necessary dongle for PC usage. That said, I need to pick one up for another project anyway, so I should be able to test both of these controllers if needed.

jonbonazza avatar Dec 14 '18 07:12 jonbonazza