WorldGuard
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Port buildlogic from WorldEdit
This tries to port the current build logic from WorldEdit to WorldGuard. The project compiles fine, and the jars look similar enough from a quick glance. Limited testing in Minecraft showed no apparent issues. The only differences I've noticed:
- pom of prtree/flyway-core no longer in META-INF
- some bstats classes no longer included
- some flyway classes no longer included
Notes:
- Piston stuff is currently commented out, but I decided to still leave it in - should make transitioning easier at some point
- I've commented out
-Werrorin the compilerArgs for now - ~~suppressing~~ addressing all of the deprecation warnings should be a seperate PR - Something else that still needs to be ported are the checkstyle changes, but again, not here
- There might (read: probably will) be some WorldEdit stuff leftover that isn't required in WorldGuard, even though I went over everything multiple times