Block axes majority
The Problem
It's annoying to change my worldedit command just because the block I'm using needs to change axes and need to edit the command, it takes 3-6 seconds more to change the command and can be very time consuming for complex structures
A Solution
Have worldedit detect the axes majority of which blocks are going and automatically change the axis of the block to which so
Alternatives
No response
Anything Else?
No response
Your request isn't very clear, what command are you using, a majority of which blocks, and also why does it take so long to edit a command? It should be as simple as typing a single letter, assuming you're writing a pattern.
//replace and //set and I you have to type backspace and then figure out the axis the block is facing and then type the axis and type the closing bracket, this would be useful for any block that has a block rotation
You can just click in the command to insert at any point.
I think we wouldn't consider using a majority-rule, as that'd be quite time consuming and not very helpful if you're starting with nothing. Perhaps a filler value for axis that sets it to your facing axis could be doable, but we'd need to be careful to not pick something that Mojang might make meaningful later.
tbh, it feels like this might just be a problem that you're not explaining well enough?
depending on what you want, the state/type applying pattern might just do what you need- but it's hard to tell based on what you're describing, as you're coming at this from a solution-orientated perspective rather than a problem-orientated perspective.