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Chunk section editing

Open octylFractal opened this issue 1 year ago • 8 comments

Fixes #2516

TODO:

  • [x] Config opt
  • [x] Clean up code
  • [x] NeoForge
  • [x] Paper (augh reflection)

octylFractal avatar Sep 07 '24 18:09 octylFractal

@avaruus1 if you're interested in keeping the Sponge part up-to-date with everything, there are changes here that need to be made. As we don't want to maintain it, I just removed the broken code. This won't land for at least a couple months so there's plenty of time to adjust.

octylFractal avatar Sep 12 '24 02:09 octylFractal

@avaruus1 if you're interested in keeping the Sponge part up-to-date with everything, there are changes here that need to be made. As we don't want to maintain it, I just removed the broken code. This won't land for at least a couple months so there's plenty of time to adjust.

I think the side effect calculation is fine to remove as is. The block change flags are set already here. Is there some other scenarios where this is possibly used?

avaruus1 avatar Oct 03 '24 15:10 avaruus1

No, it's only useful if the platform calls out to it. If you don't want to port the chunk section stuff then there should be nothing to do.

octylFractal avatar Oct 03 '24 15:10 octylFractal

I have tested this as much as I could, but it's still possible some edge case isn't being handled. Otherwise, this should be good to merge.

octylFractal avatar Mar 09 '25 08:03 octylFractal

Is this dead?

Wueffi avatar Jun 10 '25 17:06 Wueffi

Not really, but I haven't had energy to work on it.

octylFractal avatar Jun 10 '25 17:06 octylFractal

can we label this as type:bug since it's the fix for #2516 ? 2516 renders the mod unusable for redstone, and I feel like the labels here should reflect that

LordChrom avatar Jun 17 '25 18:06 LordChrom

I'm not sure how adding that or not changes anything. It's not like we're going to merge it in to a patch version because it's now a "bug fix", it's way too drastic of a change for that.

octylFractal avatar Jun 17 '25 18:06 octylFractal