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Set entire column with biome brush

Open ItzRonaldMLG opened this issue 3 years ago • 6 comments

The Problem

I have searched hours but i dont think this is a feature: I tried to change the biome, but its in 3D, meaning it wont change from top to bottom of the world. Is there a way to use a brush to both yaxis aswell up and down simultaneously? like ''-100:100''?

A Solution

something like dividing with ":"

Alternatives

No response

Anything Else?

No response

ItzRonaldMLG avatar Jun 30 '22 17:06 ItzRonaldMLG

I'm not really sure what you're asking for, since AFAIK there isn't a biome brush, so there isn't anything to apply this to?

octylFractal avatar Jun 30 '22 17:06 octylFractal

Apparently I forgot about our biome brush. I don't think we need anything but a -c flag to set the whole column with the brush though, unless there is a compelling use-case for only specific y-offsets.

octylFractal avatar Jun 30 '22 17:06 octylFractal

Atm im using ''/brush cylinder $deep_ocean 5 100'', but the 100 will only apply from block to 100 blocks above it, and -100 will of course only do the block and 100 below. So if you stand in the water you are in biome ''deep ocean'' but if you fly or just even jump around, it will still be the previous biome.

If this explains it better. Or maybe use ''vert'' or ''expand-vert'' to apply it from bottom to top?

ItzRonaldMLG avatar Jun 30 '22 17:06 ItzRonaldMLG

That syntax doesn't exist? Are you using a fork despite checking the box saying you aren't?

octylFractal avatar Jun 30 '22 17:06 octylFractal

That syntax doesn't exist? Are you using a fork despite checking the box saying you aren't?

I cant use it in the command ''/brush cylinder $birch_forest 30 vert'' or expand-vert does not work no. Im using FastAsyncWorldEdit, but it is basicly the same plugin

ItzRonaldMLG avatar Jun 30 '22 18:06 ItzRonaldMLG

No, it is not. Please don't describe syntax from other plugins. Leaving this open for the feature of adding columns to the biome brush, but in the future do not create issues when not using WorldEdit.

octylFractal avatar Jun 30 '22 19:06 octylFractal

This was closed in https://github.com/EngineHub/WorldEdit/commit/856aaa62670b4cd2f2cc2fbb721bee16e4a49098

me4502 avatar May 25 '23 14:05 me4502