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[Suggestion] Use optimizations with shaders

Open Chris6ix opened this issue 7 months ago • 1 comments

I recently tried to use shaders in my Create based custom modpack, which caused the performance in certain situations/areas (E.g. rendering a lot of waterwheels) to be awful. While troubleshooting, I learned that Flywheel just disables its optimizations when shaders are used and that there is a mod to force Flywheel to keep them enabled. This works flawlessly and completely fixes the performance issues, so I am very confused why Flywheel even disables the optimizations, as that just ruins the performance for seemingly no reason.

So I suggest either changing that so that it doesn't disable the optimizations, or if there is some reason why you should be able to disable them, then adding a setting into Flywheel that makes Flywheel continue to use the optimizations, even if there is a shader active.

This would prevent people from having awful performance when using shaders, having to troubleshoot the issue and then having to install a separate mod to fix Flywheel.

Chris6ix avatar Jul 19 '24 21:07 Chris6ix