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Feature Request: Edit Guild Card Unlocks

Open ThyMaker opened this issue 1 year ago • 4 comments

Hi,

I am wondering if it’s possible to incorporate the ability to adjust Guild Cards in your save editor, specifically checking their unlock requirements.

An example is the discontinued event quest items from the Assassin’s Creed and Monster Hunter Movie having Guild Card unlocks when their respective items are crafted, but because they are currently unable to be crafted in the game and the items can only be added via the save editor this means that these guild card unlocks are unobtainable as well as others.

Is there a way for the save editor to have the ability to unlock these guild card options?

ThyMaker avatar Dec 02 '23 00:12 ThyMaker

You can get the Assassin's Creed ones by giving yourself the Assassin's Hood and speaking to the Smithy. I seem to remember something similar for the Monster Hunter Movie. but not 100% sure on that. But this is something I want to be looking through.

EnderHDMC avatar Dec 02 '23 07:12 EnderHDMC

Just tested what you said about going to the Smithy after getting the hood from the editor.

I didn’t get any special dialogue or anything and checked my inventory after and did not see the Guild Card unlocks.

Am I doing something wrong here?

ThyMaker avatar Dec 03 '23 18:12 ThyMaker

It's possible the update changed it, I haven't tested it since the Fatalis update. This is what it's supposed to show: Unlock

EnderHDMC avatar Dec 03 '23 18:12 EnderHDMC

That’s probably the issue since this was before the quests that originally gave the items were removed from the game.

From the limited research I was able to do, it sounds like the Guild Card items are distributed via a call to Capcom’s server but because the quests are no longer on the server the Guild Card cosmetics cannot be added by the game and need to be done manually via a tool like yours.

ThyMaker avatar Dec 03 '23 18:12 ThyMaker