UI_Engines
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Would World Space UI Be Possible?
Hello, I was curious if there were any hints as to how or if 3D world space UI could be possible with this library?
From what I understand the rendering is done on a 2D plane that is reliant on the viewport height and width with no option for quaternion rotations. Unless I'm supposed to do the 3d calculations in my case for the StrideRenderer with the Draw methods?