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Portrait overlay in player unitframe shrinks, when the health drops

Open Chalapacho opened this issue 6 years ago • 3 comments

Description

Unbenannt

I just updated my ElvUI and noticed, that the portrait overlay of the player and target unitframe shrinks, when the health drops. Back in 5.45 it just cut of the right side. Is this intended or a bug?

(Also the color doesn't fade to red anymore when class colors are set, but i think thats ok for me)

Version Number 6.01

Chalapacho avatar Sep 01 '19 07:09 Chalapacho

Check full overlay if you want the portait to ignore health.

Apollyonn avatar Sep 01 '19 12:09 Apollyonn

This way it's harder to see the current health state, because then the portrait is filling the empty health part too.

Chalapacho avatar Sep 01 '19 13:09 Chalapacho

I also experienced this: overlay gets shrunk with decreasing HP, and full overlay covers missing HP, creating a very unpleasant effect which makes discerning actual HP value much harder! image (can't even distinguish hp bar from overlay)

Chalapacho images show this clearly: 5.45 has overlay filled with HP bar (clean and easy UI perception), while 6.01 has overlay resizing to fit HP bar and full overlay just covers the whole damn thing, making UI perception unnecessarily unclean. Just my 2 cents

Zidras avatar Sep 01 '19 22:09 Zidras