DINet_optimized
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Masking Box
Have you guys figured out how to minimize the masking boundary box on the character's mouth?
Basically I want to reduce the smoothing around the mouth to make it look more natural
Here's a snippet of an example video with the problem Im describing: https://github.com/Elsaam2y/DINet_optimized/assets/41342405/afcd3c70-8007-40ca-9d11-9dd0d4cad040
@Elsaam2y @loky-op
I am also trying to figure out how to reduce the size of the mask. Any ideas?