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Code Question: How to use VRTK with the Quest ?

Open EloiStree opened this issue 5 years ago • 5 comments

Manual : https://vrtoolkit.readme.io/

  • Start: https://vrtoolkit.readme.io/docs/getting-started
  • Git: https://github.com/ExtendRealityLtd/VRTK

Start

Short

Default Alt
https://youtu.be/L31yPvZWReg

Long

Default Alt
https://youtu.be/JttsJhSc00E

Basic

  • Download the Oculus Utilities from the Oculus developer website.
  • Import the .unitypackage.
  • Follow the initial steps above by adding the OVRCameraRig prefab from the Utilities as a child of the SDK Setup game object.
  • On the OVRCameraRig in the scene find the OVRManager and set its Tracking Origin Type to Floor Level.

Reddit

  • https://old.reddit.com/r/oculus/comments/bs6ch5/for_those_unity_developers_wondering_i_just/

My Light version

EloiStree avatar May 29 '19 09:05 EloiStree

https://assetstore.unity.com/packages/tools/integration/vrtk-virtual-reality-toolkit-vr-toolkit-64131

EloiStree avatar May 29 '19 09:05 EloiStree

Default Alt
https://youtu.be/vH5zHo6qI84

EloiStree avatar May 29 '19 09:05 EloiStree

Tutorial of VRTK for Quest

Default Alt
https://youtu.be/L31yPvZWReg

EloiStree avatar Aug 13 '19 12:08 EloiStree

Play through legacy VRTK version

Default Alt
https://www.youtube.com/watch?v=MbXvuMTMEiU

EloiStree avatar Aug 19 '19 16:08 EloiStree

You can comment like this: image

Kalethras avatar Aug 20 '19 13:08 Kalethras