Ell (Julian)
Ell (Julian)
> Hi! I finally got around to testing this feature. > > While it works great with plugins and their settings, it doesn't appear to work as expected with Obsidian's...
I just tried a fresh install of the plugin and database with 0.17.20, and the exact same issue still seems to be happening. I recorded this video to show the...
I'm on Windows 11 on both devices, using Obsidian 1.1.12, which is the most recent version at the time of writing! I'll reattempt the sync with verbose mode enabled in...
Okay, here's a gist that contains two logs: - the one that was printed during the session that the very first sync with this (newly added) device happened - the...
Sorry that it took me so long to test this, but it seems that LiveSync now asks you which version of some files (appearance, community plugins and core plugins) you...
Hi! What are you referring to? There is no 1.16.5 beta.
With my configuration (which, again, I'd like to use to display the size of the docker volumes and related files) ``` folder_4_path=/var/lib/docker folder_4_refresh=3600 ``` I get pretty much the same...
Hi! I tested the change as you requested. Unfortunately, using the `dev` branch release from 2 days ago (https://hub.docker.com/layers/nicolargo/glances/dev/images/sha256-cb8889ab67b41aa535b2ac7b66edf15be62d11e046c919c27833ed39f6508aca), using a directory that causes permission issues causes Glances to fail...
I've recently learned that this behavior can not only cause an exception, but also cause a deadlock in the game when exiting sometimes. When creating a render target and then...
As I said at the top: I don't know how serious this issue is, but the `Dispose` implementation *itself* is clearly made to be some type of thread-safe, and so...