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Potentially add a command to "rebuild" a pipe network from a set of already placed pipes?

Open Redori opened this issue 5 months ago • 1 comments

Hi there, I just had an issue and have no idea on what to try to solve it. In my server, the whole pipe system stopped working. But! I can make new builds, it works. The problem is: I made so many things using the pipes, and covered it all with other constructions, rebuilding it all is a huuuuuge work I would prefer to avoid... Is there a command to reload the pipes and the modules so they act if I replace them? A few details: the "broken" modules don't work anymore even I remove them and put them somewhere else in a "not broken" pipe. The "broken" pipes don't work anymore even I place a new "not broken" module on it.

Redori avatar Oct 07 '25 13:10 Redori

Hi! Unfortunately it's likely that your save data got corrupted at some point for some reason, meaning your pipe network is not stored properly anymore and any pipes placed before that point are "just blocks" now.

There's no command to reconnect all pipes into a new network at the moment, since this type of thing obviously isn't meant to happen. Sadly your only solution is likely to replace all your pipes :(

Ellpeck avatar Oct 31 '25 11:10 Ellpeck