UnrealScript-Language-Service
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[Bug]: Declaring static array size from variable fails in some cases
Describe the bug
Couple issues with static arrays:
- The extension does not understand
EnumType.EnumCount
syntax when declaring static array sizes. - Certain static array size declarations that the extension understands report a false error if the array is a struct member.
Screenshots
Thanks, will have to add these to current tests :)
see also: https://github.com/EliotVU/UnrealScript-Language-Service/blob/22b6fbb79476f374c2d7b7c5884cacb7bc1e946c/server/src/UC/test/enum/EnumTest.uc