UnrealScript-Language-Service
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[Bug]: Objects and Subobjects show errors in defaultproperties
Describe the bug
For some reason the formatting shows errors for Objects and Subobjects in defaultproperties even though they aren't errors and compile just fine
Screenshots
Just gonna to this: It only seems to happen when editing an already existing object. Defining new sub-objects by specifying the class works fine.
Yeah, the indexer fails to pickup the correct subobject from the inherited class. I haven't found the exact cause of this issue yet, it seems to work in certain circumstances, but as soon as the document is re-indexed it all breaks, likely an invalidation issue.