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[Suggestion] Limit number of storage sacs that can be carried

Open MarioSMB opened this issue 11 months ago • 0 comments

Please complete the following information:

  • Forge-Version: 47.2.20
  • Mod-Version: 2.4.4.0

Describe the bug

As a mid-to-early-game storage item storage sacs are incredibly overpowered simply because you can carry effectively a full inventory of them, extending your carry capacity 15-fold before ever reaching the End for shulkers.
This is also pushed to ridiculous levels since full bundles can be put inside them (#121).

Expected behavior

Supplementaries has a clever system in place where you get "overencumbered" for holding too many (3+) of their early game storage sacks.
Something like that would help balance these items and restore some value to shulkers.

Additional context

They also shouldn't stack!

MarioSMB avatar Mar 17 '24 20:03 MarioSMB