VitaGrafixPatchlist
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[REQUEST] Gintama Rumble
Its a bit pixelated on a normal resolution but has a stable 30fps without overclocking.
It uses dynamic res. up to 960x544 without MSAA.
# Gintama Rumble [JP 1.06]
[PCSG01073, eboot.bin, 0x7577A17C]
@IB
# Disable dynamic scaling
0:0x1F8C62 nop *2
0:0x1F8832 nop *2
# Set viewport res
0:0x13946C t3_mov(0, ib_w)
0:0x13948C t3_mov(0, ib_h)
0:0x139464 t2_vmov(0, 1.0)
0:0x139464 t2_vmov(0, 1.0)
# Set reso multi
0:0x1F7D00 nop
1:0x7C645C fl32(ib_w / 960.0)
This will lock it to a single res., but you need to keep the aspect ratio the same as 960x544, otherwise the image will get stretched in one direction.
dude how i set to 960x544, i dont see Gintama Rumble in the app when i start it says res default
Can you please port this to the anime voice version? PCSG01074
@Electry in the patch you posted you double up
0:0x139464 t2_vmov(0, 1.0) 0:0x139464 t2_vmov(0, 1.0)
For anyone adding this to their patch list remove the double up.