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MGS2+3--resolution address

Open yeqing1990 opened this issue 6 years ago • 51 comments

@Electry MGS2 qq 20181106232553 MGS3 qq 20181106231833 Modify the report: the repair has been changed to 960X544 prompts, FPS changed to 60 will lead to game acceleration

yeqing1990 avatar Nov 06 '18 15:11 yeqing1990

These are the only games I care about now. Hopefully will be included soon.

Grazgamer avatar Nov 06 '18 18:11 Grazgamer

Yes, Snake deserved it.

Sprucuis avatar Nov 06 '18 18:11 Sprucuis

Here is the decrypted eboot for PCSE00079 MGS3 to add support for the US version. PCSE00079.zip

DerinQyu avatar Nov 07 '18 07:11 DerinQyu

How about collection? Like PCSB00118

Sprucuis avatar Nov 07 '18 07:11 Sprucuis

Amen to that

diegorocha2007 avatar Nov 07 '18 12:11 diegorocha2007

@yeqing1990 I love @SheidCraft but I am starting loving you too. Probably he is gonna get jealous.

Babbosh avatar Nov 11 '18 00:11 Babbosh

Getting MGS included within the compatible games of this plugin would be soooooooo cool!

SpamU47 avatar Nov 15 '18 07:11 SpamU47

@SpamU47 I hope, after I modified the EBOOT, the game has a BUG: MGS2 will not be full screen, MGS3 will report an error in the CG part, I tried to unlock 60 frames, the game accelerated. I believe the author should be able to fix these bugs.

yeqing1990 avatar Nov 15 '18 09:11 yeqing1990

Try this if you have PCSE00020 (US 1.00). Add to patchlist.txt (you'll need VG 4.0 alpha) and then add IB=960x544 under [PCSE00020] to config.txt. Only for MGS 2. Lower values than 720x448 crash the game.

# MGS HD 2 [US 1.00]
[PCSE00020,MGS2.self,0xD1BDB047]
@IB
0:0x55627A t2_mov(1,9,<ib_w>)
0:0x556282 t2_mov(1,8,<ib_h>)
0:0x55637E t2_mov(1,0,<ib_w>)
0:0x556382 t2_mov(1,1,<ib_h>)
0:0x556398 t2_mov(1,0,<ib_w>)
0:0x55639E t2_mov(1,1,<ib_h>)
1:0xA1138 uint32(<ib_w>)
1:0xA113C uint32(<ib_h>)

Electry avatar Jan 01 '19 02:01 Electry

I've just tried and it's working Thanks @Electry Edit : I tried the PLANT and the game crashes (C2-12828-1)

nad45 avatar Jan 01 '19 16:01 nad45

@nad45 Yeah, me too @Electry How about MGS 3?

TheMostEve avatar Jan 01 '19 22:01 TheMostEve

@nad45

# MGS HD 2 [US 1.00]
[PCSE00020,MGS2.self,0xD1BDB047]
@IB
0:0x55627A t2_mov(1,9,1024)
0:0x556282 t2_mov(1,8,576)
0:0x55637E t2_mov(1,0,1024)
0:0x556382 t2_mov(1,1,576)
0:0x556398 t2_mov(1,0,1024)
0:0x55639E t2_mov(1,1,576)
1:0xA1138 uint32(<ib_w>)
1:0xA113C uint32(<ib_h>)

Give this a try. MGS 3 as soon as this one works properly.

Electry avatar Jan 02 '19 16:01 Electry

@Electry Not to be that person, but which suprx do I want from the alpha is it both?

Grazgamer avatar Jan 02 '19 16:01 Grazgamer

no, just the one named "VitaGrafix.suprx"

EDIT: I've just deleted the older one so that it's less confusing.

Electry avatar Jan 02 '19 16:01 Electry

@Electry Thanks mate. Just gave it a go with UK MGS HD Collection and got game not supported from your plugin. I tried using your code but with PCSB00118 but I guess there are differences. Would be much appreciated if you could get it working for this version too.

Grazgamer avatar Jan 02 '19 16:01 Grazgamer

@Electry So i tried the plant, this time the game doesn't crash but there are some graphics glitches I think it is related to light effects You can check pictures here : https://imgur.com/a/jKhDUxc

nad45 avatar Jan 02 '19 20:01 nad45

GS3 changed to 960x544, the CG will crash, it should be insufficient memory.

yeqing1990 avatar Jan 03 '19 12:01 yeqing1990

Is this one a no go then? Seems to have gone dead.

Grazgamer avatar Jan 19 '19 12:01 Grazgamer

Let us pray...

Babbosh avatar Jan 19 '19 23:01 Babbosh

Still waiting.....

TheMostEve avatar Jan 19 '19 23:01 TheMostEve

Snake? Snake?! Snaaaaaake?!?!?!?!?!!?!!!!!!

Sprucuis avatar Jan 21 '19 14:01 Sprucuis

1 more test?

# MGS HD 2 [US 1.00]
[PCSE00020,MGS2.self,0xD1BDB047]
@IB
0:0x55627A t2_mov(1,9,<ib_w>)
0:0x556282 t2_mov(1,8,<ib_h>)
0:0x55637E t2_mov(1,0,<ib_w>)
0:0x556382 t2_mov(1,1,<ib_h>)
0:0x556398 t2_mov(1,0,<ib_w>)
0:0x55639E t2_mov(1,1,<ib_h>)
1:0xA1138 uint32(<ib_w>)
1:0xA113C uint32(<ib_h>)
0:0x59B4E0 t3_mov(0,0x9FCC)

Electry avatar Feb 17 '19 00:02 Electry

@Electry Looks good, non of the corrruption in @nad45 screenshots. No crashes either. Please consider the EU release too.

Actually, on the plant level, while Raiden has his mask on, the lenses are solid black and water running down the lense is also solid black. The water looks interlaced too.

Grazgamer avatar Feb 17 '19 12:02 Grazgamer

I confirm the issue @Grazgamer reported, you can see it in this screenshots: https://imgur.com/a/V2Uh3QP

nikolostov avatar Feb 23 '19 14:02 nikolostov

So is this whole thing dead? sorry if i sound rude or anything i just wanna know if anyone's working on this.

Sacr1fIces avatar May 02 '19 20:05 Sacr1fIces

is there still the graphic patch for mgs3?

is there anyone else working on it?

Peoples00 avatar Aug 29 '19 19:08 Peoples00

If there is no graphics patch for Metal Gear Solid 3, can we at least get a 60 FPS frame rate patch for Metal Gear Solid 3?

Errol1886 avatar Oct 20 '19 00:10 Errol1886

@Electry make this work for MGS 3 or all collection pls

TheMostEve avatar Dec 29 '19 13:12 TheMostEve

Please Add Japanese Version.

Keivin1009 avatar Mar 05 '20 12:03 Keivin1009

Let me know if you can do this for MGS3. 720x544 and 960x544 seems to be working great on MGS2, I just don't know how to edit these files myself =/. Your help would be greatly appreciated!

  • Edit - 720x544 good on MGS2, but very glitchy on MGS3.

adrianbass360 avatar Mar 27 '20 00:03 adrianbass360