Ashcon Partovi

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@Pablete1234 What do you think about this issue? Should we detect when the helmet is set when carrying the flag and defer the application until the player drops the flag?

What if we made the application syntax more concise? The `operation` is the key and the amount is the `value`. ```xml ```

I think from a user's standpoint, this might make sense. It doesn't make sense to accidentally `q` an item and have it disappear. Although this is also an issue with...

@OhPointFive Actions and triggers have been merged, so you can rebase this branch and change it to use it.

We'll need to support both, so I think we can do this: `proto` is the old system. `version` is the new system, starting with `1.0`

Is the issue that `` clears all the items in the child *and* parent kit? Or that it doesn't?

But isn't that what it should do? `` will clear all the items?

So, this doesn't seem like a bug?

> In this pgm it's first applying parent kit, then clearing parent and applying child kit But it's that what it should do? Kits are applied in-order.