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Farming lamp effect can be amplified with extra lamps.

Open DonBruce64 opened this issue 8 years ago • 5 comments

Farming lamp effects are applied per-lamp without regard to neighboring lamps. This means that players can just spam farming lamps everywhere to significantly increase crop growth far past the point that a single lamp could do.

DonBruce64 avatar Oct 01 '17 04:10 DonBruce64

I'm not sure I agree that this is a bug. The individual lamps are already a far weaker tick-accelerator than what most modpacks have access to; being able to stack them is nice.

Baughn avatar Oct 13 '17 18:10 Baughn

I only stated it as a bug as it seemed contrary to Real-Life, in that no matter how many lights you add around plants they only grow so fast. Yes, a light above them would help, however multiple lights do no more than a single lights.

Perhaps a compromise in that the effect is more powerful, yet gets less prevalent the further the plant is from the lamp? That way you can grow single plants with a lamp right above, but a farm of size requires many more lamps.

DonBruce64 avatar Oct 13 '17 23:10 DonBruce64

That's precisely how it works now.

Baughn avatar Oct 14 '17 12:10 Baughn

What if the farming lamps only affected the crops in a 1 block radius around itself? It still casts light, but the effect is a directional cone. That also means casting the effect 2 blocks from the bulb, or maybe 3 or 4 ( to leave room for vertical setups), so that players cannot just stick them in horizontal lamps and cheat the system.

09jlardinois avatar Mar 30 '18 09:03 09jlardinois

By the way, DonBruce and Baughn are like my two heroes, and seeing you guys discuss my all-time favorite mod is just... wow... I've lived all of life now I guess.

09jlardinois avatar Mar 30 '18 09:03 09jlardinois